Portal: Terminal Velocity

My interpretation of what a real Portal gun would be like if one existed. Based on the video game, Portal. I tried to match the game as close as possible. This was the most challenging project I have ever undertaken, consisting of 3D tracking, seamless camera cuts and 3D camera projection. ENJOY! The Visual Effects.
Can’t view it on Vimeo watch it on Youtube: http://www.youtube.com/watch?v=AsdEXlPsobI

For those of you that think the gun is a physical prop you can buy, well…..sorry to break the news to you, but it’s entirely CG. The 3D Portal gun was replacing/covering up a painted up coffee can with tracking markers. Here’s a 3D turntable of the model, https://bit.ly/3rvBRmb

For everyone that wants to know the song used: Snakes On The Take – Freeplaymusic.com

Software Used:
Autodesk Maya – Modeling/ lighting
Zbrush – Texturing
PFTrack – 3D tracking
After Effects – to composite
HDR shop – to capture High Dynamic Range images for 3D lighting/ Refections
Trapcode Particular – for particles

via https://bit.ly/2NbKzH6